Stop guessing your seals. Start twisting them.
Which seal to wear at every level, when to Judge, and how seal twisting really works in WoW Forever, where it comes from a talent and the timing is forgiving.
In WoW Forever, Judgement doesn't use up your seal. Keep one up and Judge every time it's ready.
The Retribution talent Unsealed Wrath (some guides call it Twist of Light) turns it on. You can twist from level 40.
Three hits on Command, switch to Righteousness for one hit, then back. You have 15 seconds, so no frame-perfect timing.
| Level | Seal | Use it for |
|---|---|---|
| 1 | Righteousness | Extra Holy damage on every hit. Your everyday seal while levelling, and half of the twist. |
| 6 | Crusader | Faster swings and more attack power. Judge it so the target takes more Holy damage. |
| 10 | Fury New in Forever | The tanking seal: steady Holy damage on every swing (a fast weapon suits it). Judging it taunts the target for 3 seconds. |
| 20 | Command Talent | A chance on each hit for a big extra strike. Best with a slow two-handed weapon. The other half of the twist. |
| 22 | Justice | Judge it to stop runners from getting away. |
| 30 | Light | Judge it so your group's hits heal them. |
| 38 | Wisdom | Judge it so hits give mana back. Handy when twisting drains you. |
| 40 | Echoes Unsealed Wrath | Seal twisting unlocks. Your hits store copies of your seal for the switch (below). |
Higher ranks of each seal come from your trainer as you level. Seal tooltips in game are the final word: WoW Forever has retuned several of them.
Every melee hit that lands stores a copy of your active seal, called an Echo. Echoes stack up to 3 and last 15 seconds. Switch to a different seal and land a hit: every stored Echo goes off at once, each with that seal's normal chance to trigger, on top of your new seal.
Land 3 hits. You now hold 3 Echoes of Command.
Switch and land 1 hit. Command rolls 3 times, plus Righteousness.
Switch straight back. That hit also fires the stored Righteousness Echo.
Keep swinging on Command until you have 3 again. Judge whenever it's ready.
Misses, dodges and parries store nothing and fire nothing. Keep swinging until a hit lands.
Echoes fade 15 seconds after they're stored, so switch before then. That's about 4 swings on a slow weapon.
Every seal cast costs mana and a global cooldown. Judgement of Wisdom and mana talents keep you going.
Judgement keeps your seal in WoW Forever, so there's no reason to hold it. Use it every time it lights up.
The Holy Shock hybrid build skips twisting completely. Keep one seal up and weave Holy Shock instead.
Fury's damage per swing is steady, so faster swings mean more threat. Judging it taunts for 3 seconds when you lose a target.
Finish low-health targets with Hammer of Wrath. Compass+ lights it up for you when the target drops below 20%.
| What you see | What to do |
|---|---|
| No Echo on my buff bar | You need level 40 and the Unsealed Wrath talent, and the hit has to land. |
| My Echoes never go off | They fire only on a hit with a different seal. Switching to the same seal again does nothing. |
| Compass+ keeps asking me to Judge, or never does | Update Compass+ (1.4.8 or newer). It follows your seal from your casts, because the game hides buffs in combat. |
| Compass+ doesn't tell me when to switch | It can't see Echo stacks during a fight yet. Count your 3 hits yourself for now. |
| Out of mana after a few pulls | Twist less on trash, Judge Wisdom, and drink between pulls. Save full twisting for bosses. |
Compass+ shows the next spell to press, tracks your seal from your casts and includes a levelling list for paladins. Type /cplus why to see why it picked a spell, and /cplus inspect auras to see which seal it thinks you have.