WoW Forever · Druid guide

Restoration Druid

Heals over time. Everyone, always.

The heal-over-time druid: Rejuvenation, Regrowth and Swiftmend, with WoW Forever's Bloom, Living Spirit and the new 31-point Wild Growth.

HealerHeals over timeGroup healing
Gavel-saurus, the T. rex judge mascot in a white wig
The 30-second version

Three things to remember

Roll your HoTs

Rejuvenation and Regrowth on whoever is taking damage.

HoTs bloom at the end

Bloom: when Rejuvenation or Regrowth runs out, it heals for 100% of your Spirit.

Wild Growth at 40

Your 31-point talent: a heal over time on your target and their whole party.

New in WoW Forever

What changed for you

Revive

New: druids can bring a dead ally back out of combat.

Skyborne druids

Both Skyborne races can be druids (a paid race).

Swiftmend heals the whole effect

It now heals for the full duration of the HoT it uses up.

Bloom and Living Spirit

Spirit is a healing stat: more Spirit, bigger Blooms.

Level by level

Low-level tips and what to press as you level

Levels 1–9
  • Wrath to pull, Moonfire to finish, Healing Touch and Rejuvenation to heal yourself.
  • Keep Mark of the Wild and Thorns up.
  • Melee with your staff to save mana between casts.
Levels 10–19
  • Level as Balance or Feral; heal dungeons with Healing Touch and Rejuvenation.
  • Take Nature's Focus (less pushback) and Heart of the Wild.
  • Regrowth (12) for a quick heal plus a HoT.
Levels 20–39
  • Take Naturalist, Reflection and Bloom.
  • Take Improved Rejuvenation and Swiftmend.
  • Innervate (40) on yourself or another healer.
Levels 40–59
  • Take Nature's Swiftness, Living Spirit and Improved Regrowth.
  • Wild Growth (31-point) on the group taking damage.
  • Tranquility when the whole raid is hurt.
In a dungeon or raid

How to heal at level 60

  1. Rejuvenation on the tank, always.
  2. Regrowth on the tank when damage picks up.
  3. Wild Growth on a group that is taking damage.
  4. Swiftmend eats a HoT for an instant heal when someone drops fast.
  5. Nature's Swiftness, then Healing Touch when someone is about to die.
  6. Innervate on yourself when your mana is low.
Talents

Talents that matter

TalentTreeWhy take it
Nature's FocusRestorationLess pushback.
Heart of the WildRestorationMore Intellect.
NaturalistRestorationFaster Healing Touch.
ReflectionRestorationMana regeneration while casting.
Gift of NatureRestorationMore healing.
BloomRestorationHoTs heal again when they end.
Improved RejuvenationRestorationStronger Rejuvenation.
SwiftmendRestorationAn instant heal from a HoT.
Nature's SwiftnessRestorationAn instant big heal.
Living SpiritRestoration+5% Spirit.
Improved RegrowthRestorationMore Regrowth crit.
Wild GrowthRestoration (31)A party-wide heal over time.
Races and racials

Best race for this spec

AllianceNight Elf

Elune's Light gives +10% crit for bigger heals. Skyborne (High Order) Read Leyline helps mana.

HordeTauren

Endurance keeps you alive, and War Stomp buys time. Skyborne (Windshaper) is the paid choice.

RaceSideRacials
Night ElfAllianceElune's Light: +10% crit for 15 sec. Shadowmeld: hide when standing still. Quickness: +1% dodge and a little extra run speed.
Skyborne (High Order)AllianceWind Blessed: +2% attack and casting speed. Elemental Insight: +5% damage to Elementals. Walk on Air. Read Leyline: +50% mana and health regeneration for 15 sec (+100% while Attuned from a Ley Line; Attuned ends when you enter a raid). Paid race.
TaurenHordeEndurance: +5% health. War Stomp: stun nearby enemies. Plainsrunning: run speed that builds while you run (2% a stack, up to 60%; not on mounts).
Skyborne (Windshaper)HordeWind Blessed: +2% attack and casting speed. Elemental Insight: +5% damage to Elementals. Walk on Air. Skysight: +15% run speed for 15 sec (+30% while Charged from an elemental convergence; Charged ends when you enter a raid). Paid race.

These are small edges, about 1 to 2 percent. Play the race you enjoy and the side your friends are on. Skyborne needs the paid Skyborne Heroic Pack.

Quick tips

Play it better

Do not overwrite HoTs

Recasting before they end wastes mana and skips the Bloom.

Spirit is healing

Bloom heals for your Spirit; Living Spirit adds 5%.

Pre-HoT the tank

Rejuvenation on the tank before the pull.

Revive after wipes

You can bring people back out of combat with Revive.

Troubleshooting

When something seems off

What you seeWhat to do
Out of manaUse Innervate on yourself, shift into a form to regenerate, and drink between pulls.
My buffs vanish when I shiftThey do not. But shifting costs mana, so stay in one form when you can.
Swiftmend will not castIt needs your Rejuvenation or Regrowth on the target.
Bloom never seems to healIt heals when the HoT expires. Let HoTs run out instead of refreshing early.
Buster, the Bonkr robot sidekick mascot
Buster's tip

Let Bonkr Compass+ call your buttons

Compass+ is built for damage rotations. Use its levelling list while you quest, then turn it off or switch to a healing layout in groups.