Heals over time. Everyone, always.
The heal-over-time druid: Rejuvenation, Regrowth and Swiftmend, with WoW Forever's Bloom, Living Spirit and the new 31-point Wild Growth.

Rejuvenation and Regrowth on whoever is taking damage.
Bloom: when Rejuvenation or Regrowth runs out, it heals for 100% of your Spirit.
Your 31-point talent: a heal over time on your target and their whole party.
New: druids can bring a dead ally back out of combat.
Both Skyborne races can be druids (a paid race).
It now heals for the full duration of the HoT it uses up.
Spirit is a healing stat: more Spirit, bigger Blooms.
| Talent | Tree | Why take it |
|---|---|---|
| Nature's Focus | Restoration | Less pushback. |
| Heart of the Wild | Restoration | More Intellect. |
| Naturalist | Restoration | Faster Healing Touch. |
| Reflection | Restoration | Mana regeneration while casting. |
| Gift of Nature | Restoration | More healing. |
| Bloom | Restoration | HoTs heal again when they end. |
| Improved Rejuvenation | Restoration | Stronger Rejuvenation. |
| Swiftmend | Restoration | An instant heal from a HoT. |
| Nature's Swiftness | Restoration | An instant big heal. |
| Living Spirit | Restoration | +5% Spirit. |
| Improved Regrowth | Restoration | More Regrowth crit. |
| Wild Growth | Restoration (31) | A party-wide heal over time. |
Elune's Light gives +10% crit for bigger heals. Skyborne (High Order) Read Leyline helps mana.
Endurance keeps you alive, and War Stomp buys time. Skyborne (Windshaper) is the paid choice.
| Race | Side | Racials |
|---|---|---|
| Night Elf | Alliance | Elune's Light: +10% crit for 15 sec. Shadowmeld: hide when standing still. Quickness: +1% dodge and a little extra run speed. |
| Skyborne (High Order) | Alliance | Wind Blessed: +2% attack and casting speed. Elemental Insight: +5% damage to Elementals. Walk on Air. Read Leyline: +50% mana and health regeneration for 15 sec (+100% while Attuned from a Ley Line; Attuned ends when you enter a raid). Paid race. |
| Tauren | Horde | Endurance: +5% health. War Stomp: stun nearby enemies. Plainsrunning: run speed that builds while you run (2% a stack, up to 60%; not on mounts). |
| Skyborne (Windshaper) | Horde | Wind Blessed: +2% attack and casting speed. Elemental Insight: +5% damage to Elementals. Walk on Air. Skysight: +15% run speed for 15 sec (+30% while Charged from an elemental convergence; Charged ends when you enter a raid). Paid race. |
These are small edges, about 1 to 2 percent. Play the race you enjoy and the side your friends are on. Skyborne needs the paid Skyborne Heroic Pack.
Recasting before they end wastes mana and skips the Bloom.
Bloom heals for your Spirit; Living Spirit adds 5%.
Rejuvenation on the tank before the pull.
You can bring people back out of combat with Revive.
| What you see | What to do |
|---|---|
| Out of mana | Use Innervate on yourself, shift into a form to regenerate, and drink between pulls. |
| My buffs vanish when I shift | They do not. But shifting costs mana, so stay in one form when you can. |
| Swiftmend will not cast | It needs your Rejuvenation or Regrowth on the target. |
| Bloom never seems to heal | It heals when the HoT expires. Let HoTs run out instead of refreshing early. |

Compass+ is built for damage rotations. Use its levelling list while you quest, then turn it off or switch to a healing layout in groups.