A drowned temple of the Old Gods. Lots of swimming, naga and Twilight cultists.
Eight bosses and a lot of water. Light the four braziers of Aku'mai to open the last door, and keep your breath bar in mind.

Swim to the ruins on the Zoram Strand, on the west coast of Ashenvale. The entrance is under water in the ruined temple.
Zone: Ashenvale, on the coast of the Zoram Strand
In WoW Forever the bosses here keep their Classic levels and abilities. The loot has been reworked: many drops have new Forever stats, so read the tooltip.
Dungeon quests below level 40 pay extra XP in Forever (the 1 October build halved the bonus, but it's still there). From level 40 on, most pay their Classic XP.
Dungeon mobs give about a third of their Classic XP. If anyone in the group is far above the mobs' level, nobody gets XP for those kills.
It's a listing board, not a queue, and meeting stones don't summon. A Warlock and two others can cast Ritual of Summoning at the stone.
| Mob | What to do |
|---|---|
| Brazier waves | Each of the four braziers of Aku'mai you light brings a wave of adds. Light one, kill the wave, then the next. |
| Blindlight murlocs and Aku'mai Snapjaws | Snapjaws are turtles with lots of health. |
| Twilight Acolytes | Heal each other. Kill them fast. |
The deep tunnels are long. Surface when your breath bar gets low, or get water breathing.
Rushing all four at once is the classic wipe.
The sapphires are on the way and quick to grab.

Boss fights go smoother when you're not thinking about your rotation. Build one on the portal's Rotations page and Compass+ shows the next button to press, so you can watch the floor instead.
Loot lists come from WoW Forever's own game data, through the open-source WoW Forever simulator, and are checked for changes every week (last checked 2026-11-09). "New" and "Changed" tags show for 30 days. Hover an item for its WoW Forever stats; click it for Wowhead, which shows Classic's numbers.