WoW Forever · Rogue guide

Assassination Rogue

Poison everything. Mutilate the rest.

The poison rogue: daggers, Cold Blood, Seal Fate, and new in WoW Forever: Mutilate as the 31-point talent and Venom to supercharge your poisons.

Melee damageDaggersPoisons
Gavel-saurus, the T. rex judge mascot in a white wig
The 30-second version

Three things to remember

Poisons on both weapons

Mutilate hits 20% harder on a poisoned target, and Venom boosts your poisons.

Shank feeds Venom

Shank adds 30% poison damage and more poison procs for 6 sec. Use it on cooldown.

Mutilate at 40

Your 31-point talent: hits with both weapons and gives 2 combo points.

New in WoW Forever

What changed for you

Shank

New: an off-hand strike that cannot miss, cheap, on a 10-sec cooldown, and it gives you energy back. Several talents build on it.

Poisons are a secondary skill

Like First Aid, and Lockpicking is its own skill too. Train them up as you go.

Poised

New: at full energy out of combat, your next ability costs 10 less. Free value on every opener.

Blood Splatter

Rupture lasts 6 sec longer and Garrote 9 sec longer.

Venom

Shank boosts your poisons for 6 sec.

Level by level

Low-level tips and what to press as you level

Levels 1–9
  • Sinister Strike to build combo points, Eviscerate at 3 to 5 points.
  • Open from Stealth when you can; it is your free first hit.
  • Use the fastest dagger or sword you find in the main hand.
Levels 10–19
  • Take Malice (+1% crit) and Improved Slice and Dice.
  • Slice and Dice at 1 to 2 combo points, then Eviscerate.
  • Pick up Shank and use it on cooldown.
Levels 20–39
  • Train poisons and put Instant Poison on both weapons.
  • Take Lethality (bigger crits), Vile Poisons and Improved Poisons.
  • Cold Blood before a big Eviscerate.
Levels 40–59
  • Mutilate (31-point) with two daggers.
  • Take Seal Fate, Venom and Relentless Strikes.
  • Rupture on bosses with Blood Splatter.
At level 60

Your priority

A simple order for Assassination at 60.

  1. Garrote or Ambush from stealth to open.
  2. Slice and Dice keep it up all fight.
  3. Shank on cooldown (Venom).
  4. Rupture at 5 combo points on bosses.
  5. Eviscerate at 5 combo points when Rupture and Slice and Dice are up. Cold Blood first.
  6. Mutilate to build combo points.
Talents

Talents that matter

TalentTreeWhy take it
MaliceAssassination+1% crit with attacks and poisons.
Improved Slice and DiceAssassinationLonger Slice and Dice.
Blood SplatterAssassinationLonger Rupture and Garrote.
LethalityAssassinationBigger crits.
Vile PoisonsAssassinationStronger poisons.
Cold BloodAssassinationA guaranteed crit.
Relentless StrikesAssassinationFinishers can refund energy.
VenomAssassinationShank boosts your poisons.
Seal FateAssassinationCrits give an extra combo point.
MutilateAssassination (31)Two-weapon strike, 2 combo points.
Races and racials

Best race for this spec

AllianceDwarf

Artisan's Precision gives +1% hit, so fewer misses on every attack. Human (+1% crit, stun break) is a fine second.

HordeTroll

Berserking gives 15 sec of faster attacks. Orc is close.

RaceSideRacials
HumanAllianceRuthless: +1% crit. The Human Spirit: +10% Spirit. Will to Survive: break out of a stun. Perception: spot stealthed players.
DwarfAllianceArtisan's Precision: +1% hit with attacks and spells. Stoneform: removes bleeds, poisons and diseases and cuts physical damage taken by 10% for 8 sec. Big Game Hunter: +5% damage to Beasts.
Night ElfAllianceElune's Light: +10% crit for 15 sec. Shadowmeld: hide when standing still. Quickness: +1% dodge and a little extra run speed.
GnomeAllianceEureka!: 10% more damage and cheaper abilities for 8 sec (also boosts Power Word: Shield). Expansive Mind: +5% maximum mana (rage for Warriors, energy for Rogues). Escape Artist: break out of roots and slows.
Skyborne (High Order)AllianceWind Blessed: +2% attack and casting speed. Elemental Insight: +5% damage to Elementals. Walk on Air. Read Leyline: +50% mana and health regeneration for 15 sec (+100% while Attuned from a Ley Line; Attuned ends when you enter a raid). Paid race.
OrcHordeBlood Fury: +10% attack power and spell power for 15 sec, every 2 minutes. Command: +5% damage for Hunter and Warlock pets. Shatter Curse: 5% less magic damage taken for 8 sec.
UndeadHordeTouch of the Grave: your hits can drain health from the target (30% chance for casters, 20% for Paladins, Rogues and Warriors; once every 15 sec). Will of the Forsaken: break fear, charm and sleep. Cannibalize: eat a corpse to heal.
TrollHordeBerserking: faster attacks and casts for 15 sec. Beast Slaying: +5% damage to Beasts.
Skyborne (Windshaper)HordeWind Blessed: +2% attack and casting speed. Elemental Insight: +5% damage to Elementals. Walk on Air. Skysight: +15% run speed for 15 sec (+30% while Charged from an elemental convergence; Charged ends when you enter a raid). Paid race.

These are small edges, about 1 to 2 percent. Play the race you enjoy and the side your friends are on. Skyborne needs the paid Skyborne Heroic Pack.

Quick tips

Play it better

Two daggers

Mutilate needs a dagger in each hand. Hold on to good daggers while you level.

Keep Slice and Dice up

It is your biggest damage boost. Refresh it before it drops.

Shank every 10 seconds

It cannot miss, refunds energy and powers Venom.

Open with Garrote

With Blood Splatter, Garrote ticks 9 sec longer.

Troubleshooting

When something seems off

What you seeWhat to do
Running out of energyDo not spend energy on finishers at 1 or 2 combo points, and use Shank: it gives energy back.
My poisons are gonePoisons are a secondary skill now: train it, buy the reagents, and put poison on both weapons.
Mutilate is greyIt needs daggers in both hands, and the 31-point talent.
Pulling aggroUse Feint, and let the tank build threat first.
Buster, the Bonkr robot sidekick mascot
Buster's tip

Let Bonkr Compass+ call your buttons

Compass+ shows your next button and follows Slice and Dice, Rupture and your combo points. Type /cplus why to see why it picked a spell.