WoW Forever · Shaman guide

Enhancement Shaman

Big weapon. Windfury. Stormstrike.

The melee shaman: Windfury, Stormstrike and shocks, with WoW Forever's Maelstrom Weapon, Mental Dexterity and the new 31-point Rage of the Farseer.

Melee damageTwo-handerWindfury
Gavel-saurus, the T. rex judge mascot in a white wig
The 30-second version

Three things to remember

Windfury Weapon

The biggest melee boost. Slow two-hander, Windfury on it.

Maelstrom for instant bolts

Your hits stack up to 5 Maelstrom Weapon: a cheap, fast Lightning Bolt between swings.

Rage of the Farseer at 40

Your 31-point talent: 30% faster attacks for 25 sec.

New in WoW Forever

What changed for you

Alliance shamans

Dwarves can be shamans now, so both sides have them.

Totems last 5 minutes

Most totems last 5 min (were 2), many with 30-yard range. Totemic Call moves your totems to you, and Totemic Recall picks them up and refunds 25% of their mana.

Maelstrom Weapon

Melee hits make your next Lightning Bolt faster and cheaper, up to 5 stacks.

Intellect matters

Mental Dexterity (attack power from Intellect) and Mental Quickness (spell power from Intellect).

Level by level

Low-level tips and what to press as you level

Levels 1–9
  • Lightning Bolt to pull, then melee with Rockbiter Weapon on.
  • Earth Shock to interrupt casters and finish runners.
  • Get your Earth totem quest at 4 and keep Stoneskin or Strength of Earth down.
Levels 10–19
  • Take Thundering Strikes (+1% crit) and Ancestral Knowledge.
  • Use the slowest two-hander you can find with Rockbiter.
  • Flame Shock (10) on pull, then melee.
Levels 20–39
  • Windfury Weapon (talent rank at 30) on your weapon.
  • Take Elemental Weapons, Flurry and Stormstrike.
  • Take Mental Dexterity for attack power.
Levels 40–59
  • Take Spirit Weapons, Improved Stormstrike and Maelstrom Weapon.
  • Rage of the Farseer (31-point) on bosses.
  • Strength of Earth and Windfury Totem in groups.
At level 60

Your priority

A simple order for Enhancement at 60.

  1. Totems and Windfury Weapon before the pull.
  2. Rage of the Farseer at the start of the boss.
  3. Stormstrike on cooldown.
  4. Lightning Bolt at 5 Maelstrom Weapon stacks.
  5. Flame Shock or Earth Shock on cooldown (Earth Shock after Stormstrike).
  6. Fire Nova on packs, next to your fire totem.
Talents

Talents that matter

TalentTreeWhy take it
Thundering StrikesEnhancement+1% crit with spells and attacks.
Ancestral KnowledgeEnhancementMore mana.
Mental DexterityEnhancementAttack power from Intellect.
Elemental WeaponsEnhancementStronger weapon imbues.
FlurryEnhancementFaster attacks after crits.
StormstrikeEnhancementA big strike that boosts your next spell.
Spirit WeaponsEnhancementParry chance and threat control.
Mental QuicknessEnhancementSpell power from Intellect.
Improved StormstrikeEnhancementMana and Stormstrike resets.
Maelstrom WeaponEnhancementFast, cheap Lightning Bolts.
Rage of the FarseerEnhancement (31)30% faster attacks for 25 sec.
Races and racials

Best race for this spec

AllianceDwarf

The only Alliance shaman. Artisan's Precision gives +1% hit, so fewer misses on every attack on your swings and shocks.

HordeOrc

Blood Fury raises both your attack power and your shock damage.

RaceSideRacials
DwarfAllianceArtisan's Precision: +1% hit with attacks and spells. Stoneform: removes bleeds, poisons and diseases and cuts physical damage taken by 10% for 8 sec. Big Game Hunter: +5% damage to Beasts.
OrcHordeBlood Fury: +10% attack power and spell power for 15 sec, every 2 minutes. Command: +5% damage for Hunter and Warlock pets. Shatter Curse: 5% less magic damage taken for 8 sec.
TaurenHordeEndurance: +5% health. War Stomp: stun nearby enemies. Plainsrunning: run speed that builds while you run (2% a stack, up to 60%; not on mounts).
TrollHordeBerserking: faster attacks and casts for 15 sec. Beast Slaying: +5% damage to Beasts.
Skyborne (Windshaper)HordeWind Blessed: +2% attack and casting speed. Elemental Insight: +5% damage to Elementals. Walk on Air. Skysight: +15% run speed for 15 sec (+30% while Charged from an elemental convergence; Charged ends when you enter a raid). Paid race.

These are small edges, about 1 to 2 percent. Play the race you enjoy and the side your friends are on. Skyborne needs the paid Skyborne Heroic Pack.

Quick tips

Play it better

Slow weapon, Windfury

Windfury adds attacks based on weapon damage: slow and heavy is best.

Do not forget Intellect

With Mental Dexterity, Intellect gives attack power too.

Bolt at 5 stacks

A Maelstrom Lightning Bolt is quick and cheap: weave it in.

Earth Shock after Stormstrike

Stormstrike empowers your next Earth Shock.

Troubleshooting

When something seems off

What you seeWhat to do
Totems keep running outThey last 5 min now; use a Call spell to drop them all, and Totemic Call to move them with you.
Out of manaUse Totemic Recall to get 25% of totem mana back, drop Mana Spring, and drink between pulls.
Windfury is missingWindfury Weapon is a later rank of your weapon imbues; check the trainer.
Missing a lotHit matters: Dwarf, or hit gear.
Buster, the Bonkr robot sidekick mascot
Buster's tip

Let Bonkr Compass+ call your buttons

Compass+ shows your next button and follows your weapon imbues and shocks. Type /cplus why to see why it picked a spell.