Slow them. Shatter them.
The control mage: Frostbolt, Frost Nova and Shatter, with WoW Forever's Ice Lance and Fingers of Frost. The safest mage to level.

Ice Lance does 300% more to frozen targets. Freeze, then Lance.
Your chills can make the next spell treat the target as frozen, even a boss.
Your 31-point talent: an absorb shield that keeps you casting.
A new trained spell that counts as both Fire and Frost.
50% of your mana regeneration keeps going while you cast (was 30%).
Orcs can be mages now, alongside Undead, Trolls, Humans and Gnomes.
A quick Frost nuke, huge on frozen targets.
Chill effects can make your next spell act as if the target is frozen.
The order the WoW Forever simulator uses for Frost.
| Talent | Tree | Why take it |
|---|---|---|
| Improved Frostbolt | Frost | Faster Frostbolt. |
| Precision | Frost | More hit. |
| Ice Shards | Frost | Bigger frost crits. |
| Frostbite | Frost | Chills can freeze. |
| Permafrost | Frost | Longer chills. |
| Ice Lance | Frost | Huge on frozen targets. |
| Shatter | Frost | +17% crit on frozen targets. |
| Ice Block | Frost | Immune for a while. |
| Cold Snap | Frost | Resets Frost cooldowns. |
| Fingers of Frost | Frost | Treat targets as frozen. |
| Winter's Chill | Frost | More frost crit on the target. |
| Ice Barrier | Frost (31) | An absorb shield. |
Eureka! and +5% mana. Human is a fine second.
Touch of the Grave procs often on fast Frostbolts. Troll is close.
| Race | Side | Racials |
|---|---|---|
| Human | Alliance | Ruthless: +1% crit. The Human Spirit: +10% Spirit. Will to Survive: break out of a stun. Perception: spot stealthed players. |
| Gnome | Alliance | Eureka!: 10% more damage and cheaper abilities for 8 sec (also boosts Power Word: Shield). Expansive Mind: +5% maximum mana (rage for Warriors, energy for Rogues). Escape Artist: break out of roots and slows. |
| Skyborne (High Order) | Alliance | Wind Blessed: +2% attack and casting speed. Elemental Insight: +5% damage to Elementals. Walk on Air. Read Leyline: +50% mana and health regeneration for 15 sec (+100% while Attuned from a Ley Line; Attuned ends when you enter a raid). Paid race. |
| Orc | Horde | Blood Fury: +10% attack power and spell power for 15 sec, every 2 minutes. Command: +5% damage for Hunter and Warlock pets. Shatter Curse: 5% less magic damage taken for 8 sec. |
| Undead | Horde | Touch of the Grave: your hits can drain health from the target (30% chance for casters, 20% for Paladins, Rogues and Warriors; once every 15 sec). Will of the Forsaken: break fear, charm and sleep. Cannibalize: eat a corpse to heal. |
| Troll | Horde | Berserking: faster attacks and casts for 15 sec. Beast Slaying: +5% damage to Beasts. |
These are small edges, about 1 to 2 percent. Play the race you enjoy and the side your friends are on. Skyborne needs the paid Skyborne Heroic Pack.
Frost Nova, step back, Ice Lance: the fastest way to finish a mob.
Blizzard plus Frost Nova clears packs fast once you have Improved Blizzard.
Cast it before you pull so your first casts are not pushed back.
Fingers of Frost is how you shatter a boss.
| What you see | What to do |
|---|---|
| Out of mana every pull | Drink between pulls, use Mage Armor, use your wand on low-health mobs, and Evocation if you have it. |
| Everything hits me | Frost Nova, then step back. Ice Barrier and Mana Shield buy time. Let the tank build threat in groups. |
| Ice Lance hits for little | It is weak unless the target is frozen or Fingers of Frost is up. |
| Mobs break free fast | Damage breaks Frost Nova. Step back first, then cast. |

Compass+ shows your next spell. Add Fingers of Frost to the game's Cooldown Manager so Compass+ can see it in combat. Type /cplus why to see why it picked a spell.